AI Insights · Timothy · June 2025
Top Otome Games Performance in Latin America, Q2 2025
Explore the performance of top Otome games on a unified platform in Latin America during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the Otome game market in Latin America exhibited diverse performance trends across the top five applications on a unified platform, combining both iOS and Android data. Here’s a closer look at how these popular games fared:
Love and Deepspace from INFOLD PTE. LTD. showed a notable fluctuation in weekly revenue, peaking at approximately $106K in the last week of June. Weekly downloads rose significantly towards the end of the quarter, reaching about 26K. Meanwhile, weekly active users fluctuated slightly, ending the quarter at around 121K.
My Candy Love - Otome game by Beemoov experienced a steady increase in weekly revenue, peaking at $9K towards the end of May. Downloads reached a high of 8.7K in late April, while active users remained relatively stable, with a peak of 98K in late May.
Dorian: Romantasy Games Hub saw a substantial surge in weekly downloads mid-quarter, hitting a high of 40K in late April. Revenue showed a modest increase, peaking at $3.7K in the same period. Active users followed a similar upward trend, reaching approximately 24K by the end of June.
My Candy Love NewGen Otome Sim also from Beemoov, maintained steady revenue, with small peaks around $1K in mid-June. Downloads gradually increased, peaking at over 2K in late May. Active users showed consistent growth, ending the quarter at around 17K.
Tears of Themis by COGNOSPHERE PTE. LTD. had a more modest performance, with revenue peaking at $1.2K in late June. Download numbers remained low throughout the quarter, while active users saw a slight increase, finishing at just under 1K.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of Otome games in Latin America. For more detailed analytics and trends, visit Sensor Tower's platform.